Attributes
Last updated
Last updated
Efficiency is one of the key elements, which plays a crucial part in the revenue generation. A higher efficiency means more gold will be generated.
A higher Strength means more damage be dealt by the hero.
How likely a hero can deal critical damage. The default critical strike damage will be 150%.
A higher stamina means fewer action points cost in each battle.
There are four levels of rarities. When a Hero is minted, the basic points of each attribute will be generated randomly within a certain range. Therefore, heroes with the same rarity may have different basic attribute points.
The ranges show below:
Rarity | Min. Attribute | Max. Attribute |
---|---|---|
Common | 1 | 6 |
Rare | 4 | 10 |
Epic | 8 | 16 |
Legendary | 15 | 24 |
After a hero is leveled up, the additional attribute points enable players to allocate on this hero is different based on rarity.
Rarity | Attribute Points |
---|---|
Common | 1 |
Rare | 2 |
Epic | 3 |
Legendary | 4 |