Game-Fi Elements
Correlations between Revenues and Numbers of Heroes:
Holding 0 Heroes --> 0 revenue
Holding 1-4 Hero(es) --> Diminishing Returns
Holding 5 Heroes --> 100% Revenue
Correlation coefficients show below:
Hero owning | Coefficient |
---|---|
0 | 0 |
1 | 0.04 |
2 | 0.16 |
3 | 0.36 |
4 | 0.64 |
5 | 1 |
Correlations between Revenues and Game Result:
Result against boss | Result against player | Coefficient |
---|---|---|
Lose | Lose | 0 |
Lose | Win | 0 |
Win | Lose | 0.3 |
Win | Win | 1 |
Literal explanation:
If A killed the Boss in 5 rounds and B didn't→A wins→A gets 100% reward
-If B also killed the Boss in 5 rounds but has a lower damage→B gets 30% reward
-If B did not kill the Boss in 5 rounds→B gets 0% reward
If both A and B failed to kill the Boss in 5 rounds→A and B get 0% reward
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