CryptoEmpire Whitepaper
  • QuickStart Guide
    • 📖QuickStart Guide
    • 📱Download CryptoEmpire App
    • 💎Learn about In-Game Crypto Assets
    • 🦸Get Heroes and Form Your Team
    • 🧩Join Real-time Match-3 Battles
    • 🪙Earn and Use EMP Tokens
    • 🔮Summoning Heroes
    • 💮Buy heroes from Eternal Blessing
  • Game mechanics
    • Hero
      • Traits
      • Attributes
      • Hero & Skills
    • Class
    • Getting new heroes
      • Summoning
      • Eternal Blessing
    • Game Modes
      • 🗡️ARENA
        • Monsters and Bosses
        • Ranking System
        • Special Items
      • ☠️WORLD BOSS
      • ⚔️BOUNTY RACE MODE
  • Game economy
    • Game-Fi Elements
      • Transfering NFTs
      • Energy
      • Transaction fees
      • Earning Caps of Gold
    • $EMP Token Economy
      • $EMP in-game distribution
    • Deployment Addresses
  • Updates
    • Change Log
      • Jul 31, 2023 Update
      • Aug 4, 2023 Update
      • Aug 7, 2023 Update
      • Aug 15, 2023 Update
    • Find Us
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  1. Game mechanics
  2. Game Modes

ARENA

Players match with opponents and monsters by their ranking score.

PreviousGame ModesNextMonsters and Bosses

Last updated 1 year ago

As CryptoEmpire is a PvPvE game, players only defeat the boss will not receive the best rewards. They also need to win their opponents to maximize the revenue. Coefficients for different situations show below:

Result against boss
Result against player
Revenue Coefficient
Trophy

Lose

Lose

0

Lose

Lose

Win

0

Stay still

Win

Lose

0.3

Lose

Win

Win

1

Increase

Which is to say:

  • Beating the boss and winning opponent (i.e. deals a higher damage when beating the boss), grants 100% revenue.

  • Beating the boss but defeated by opponent, grants 30% revenue.

  • Failed to defeat the boss (no matter defeat opponent or not), grants 0% revenue.

Each battle lasts for 5 rounds. The gaming process shows below:

  • If A killed the Boss in 5 rounds and B didn't→A wins→A gets 100% reward

    -If B also killed the Boss in 5 rounds but has a lower damage→B gets 30% reward

    -If B did not kill the Boss in 5 rounds→B gets 0% reward

  • If both A and B failed to kill the Boss in 5 rounds→A and B get 0% reward

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